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Lurecomp

Three dogs competing in a Lure Coursing competition.

Lure Coursing (Japanese: ルアーコーシング Lure Coursing) is a competition that replaces the Agility Trial in Nintendogs + Cats. The player has to spin the lure's reel clockwise on the Touch Screen to lure their puppy through the course, avoiding obstacles and two competing puppies along the way.

In the competition, the player must keep track of their dog on the top screen by spinning the lure as they avoid obstacles along the way. However, if they go too fast, the dog will lose sight of the lure and slow down, eventually stopping. If this happens, the player can turn the reel counterclockwise and press the button in the center of the reel honk the horn to continue running.

If their puppy catches the lure, honking the lure's horn or spinning the lure's reel clockwise causes the puppy to let go.

Courses

In the Junior Cup, the track is simple. There are no obstacles, only turns. The player has to make sure their dog has been trained with enough speed before entering the competition. Training is not necessary, but could come in handy for improving speed.

Prize: $100 (1st place) $50 (2nd place) $10 (3rd place)

In the Amateur Cup, the player is introduced to crosslanes, where they have to be careful with their timing and speed. The player's puppy may slow down if their puppy runs into another while crossing paths. Other than that, there is no much difference between the Junior and Amateur Cup. Training is not required, but will come in handy for improving the dog's speed. This is the last Cup where the starter lures can be used effectively.

Prize: $200 (1st place) $100 (2nd place) $20 (3rd place)

In the Pro Cup, the player starts encountering hurdles, where they must pull the lure to the white area just beyond the hurdle, stop, and honk the lure's horn to encourage their puppy to jump over the hurdle. Once their puppy jumps, they must start reeling the lure again so their puppy does not catch it. The Pro Cup is the first level where the intermediate lures should be used, and the first level where the dog cannot get by without training at the gym.

Prize: $300 (1st place) $150 (2nd place) $30 (3rd place)

In the Master Cup, there are more path crossings, hurdles and turns. However, some hurdles are three poles tall rather than the usual single pole, making it more difficult for puppies to jump over. Training is absolutely vital for the dog to get accustomed to the track. The Master Cup also is the first Cup where a pro lure is necessary.

Prize: $400 (1st place) $200 (2nd place), $40 (3rd place)

In the Nintendogs Cup, there are many path crossings, hurdles and turns. If the player's puppy is not fast enough, one mistake could cost them first place. It goes without saying that intensive training is crucial for the puppy to win this course.

Prize: $500* (1st place) $250 (2nd place), $50 (3rd place)

*(The player also receives the Victory Collar if this is their puppy's first time winning the Nintendogs Cup for Lure Coursing)

Lure

What's The Point?

A dog that lost track of the lure.

There are 5 different levels of lure quality. As the player advances through the lure coursing competitions, they may need to upgrade to a new lure every once in a while.

The starter lures include Red Lure, Blue Lure, Pink Lure, and Yellow Lure. The second level of quality includes the Banana Lure, Bunny-Doll Lure, Ballet Shoe Lure, and the Steak Lure. The third level of quality includes the White, Blue, Orange, and Green Pro Lure. Finally, once the player has enough Owner Points, they can exchange certain items at the Recycle Shop for a Rainbow Lure, the fastest lure in the game.

It is recommended to upgrade the puppy's lure only when the puppy gets too fast for the previous one that the player is using. Give it time to build up to the faster lures, otherwise it will be unable to keep up.

Training

Your dog can practice for Lure Coursing at the Gym, which can be accessed by taking the Downtown route. It is recommended to practice there at least twice a day, for no more than ten minutes per visit. The way the dog is cared for can affect the dogs' performance (neglected puppies will perform poorly, and well-cared for puppies will likely excel). It's best not to go too far in front of the dog while training, about the same length as his/her body, but it's best to stay close. If your dog barks, you need to speed up the lure. If he slows down, you should slow down and squeak the horn. Go slow. It's better to go slow then to lose your dog multiple times. That being said, don't go too slow, otherwise he'll catch the lure. When the dog barks four times, he'll attempt to leap at the lure.

Courses

  • Junior Cup: Turn right, turn left.
  • Amateur Cup: Turn right, path crossing, turn right, path crossing.
  • Pro Cup: Turn left, one-pole hurdle, turn right, path crossing, turn right, one-pole hurdle.
  • Master Cup: Path crossing, turn right, one-pole hurdle, turn right, one-pole hurdle, turn left, long-jump hurdle, turn left, path crossing.
  • Nintendogs Cup: One-pole hurdle, path crossing, turn right, path crossing, long-jump hurdle, turn right, turn left, turn right, one-pole hurdle, long-jump hurdle, turn right, path crossing.

Gallery

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